fanatical befrienders. Fanatical Befrienders and their unique. fanatical befrienders

 
Fanatical Befrienders and their uniquefanatical befrienders  Its a Sabaton reference

Keep in mind that unhappy actual Pops can't have their unrest combated with armies very easily. The spiders that had not been fed for over a year at that point. 极端亲近主义者是一个表面上非常友好但内心却十分孤独的社会。. Spends a lot on military. 征服者: 是. Population growth is stupidly high. My AI empires are not spawning . Reply It wouldn't have to be hive mind exclusive just an unchangeable civic. You’ll see which species are growing and which are declining. Reply to me here with a link to your report+save so I get a notification. Now nihilistic acquisition is actually useful. 114. Migratory Flocks only spawn. Also if you're Fanatical Befrienders, you'll have a huge positive opinion bonus with everyone. Some bug where they won't vote unless you actively click an option (since. com. I am the kind of player that usually plays an aggressive slaver empire that vassalizes everything in sight. (Purge the unbeliever. Thing is, they use food for upkeep and as a lithoid species I had exactly zero food. They've successfully befriended two different big Machine Empires who are now our Associates. ago. If you are a megacorp you will have the option. Redirect page. Kiz_I • 1 yr. Hello mates! I just got my first game with a fanatical purifier going for crisis aspirant before the end of the first century. Otherwise it should remain secret. And if anyone declares war on you in the mean. Though haven't tried since update, but it used to start slowly, but as devastation increased it went up to damn fast. Thanks for your help. Always keep a little excess housing to get logistical growth bonus so your base growth speed is improved from 3. guymanthefourth Fanatical Befrienders • Additional comment actions These comments are all correct for the pc version, not the console version, which is what op plays on. For the others, no, there's no guarantee you'll find all the anomalies. See full list on stellaris. Best. LordWoodstone • 1 mo. To increase the empires you meet you can trade sensor links (not communications) with other empires. Spends a lot on military. And then mid game you can adopt your secondary ethic as primary, and make the empires simply accept your protection and integrate them later. 5M or 2M. ThePinkTeenager Queen • 2 mo. Each favor can add +5 agreement. Play the Blorg to get that sweet fanatical befrienders opinion bonus, and at least keep those two in check while you deal with the more immediate threats. Fanatical Befrienders. 192. In my latest game I had gotten a handle on the Unbidden, and as I sometimes do I had pushed to the system with the rift while several Dimensional Anchors were still up and running. My idea of Blorg love xenos so much that they absorb them is gone Because Necrophage contradict with Fanatical Befrienders. All it says is, "Enslaved Pop Ratio: 35%". Its amazing after having played the whack-a-mole combat of Stellaris for a while. Achevment Unlocked Fanatical Befrienders Fanatical Befrienders are highly friendly but deeply lonely individuals. Incidentally, they are as aggressive as Fanatical Purifiers (their willingness to declare war on empires they have negative opinion with. igncom1 • Fanatical Befrienders • Additional comment actions Yeah, Stellaris doesn't focus on it, but one would assume the infantry are supported by mechanized forces such as tanks, aircraft, hovercraft, scifi helicopters, and maybe even 'mechs. Maybe it counts as a megastructure or maybe it's because biological pops can't live there. ago sadly it not as the trait to live super long was changed from 4 points to 5. GloriousBeachead. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…If you go to the official bug reporting forum and submit a report with your save file attached I can try to take a look at fixing it. They just waste pop space with their inferior perks. I am playing a pacifist empire and was forced to agree to a protective vassal agreement with an overwhelmingly powerful neighbor. Sometimes, you just need to hide better than your friends. You'll have one size-30 planet to start with, convert it into Ecumenopolis ASAP. A place to share content, ask questions and/or talk about the 4X grand strategy…They are very friendly creatures, to paraphrase the xenophile advisor (their AI personality is "fanatical befrienders"), but they are ugly, militant fungoid blob things. Aeon: Militarist, Spiritualist, Xenophobe. Reforming your government and embracing ethics are separate mechanics. Spiritualists don't attack if. Failed several consecutive times to initiate friendly first contact. Destiny draws near, when the new meets the old it always ends the ancient ways, and imperial force defied are the 3 most obvious bits. AtLeastSeventyBees Fanatical Befrienders • Additional comment actions The very first empire I ever played as (this was pre Megacorp) was Geico, a race of mercantile lizard folk who just wanted to sell Corvette insurance to the whole Galaxy. I get so torn figuring out whether to stick with it or just go ahead and make a new start again. This needs to be added as one of their joke empires, like fanatical befrienders. However technology still allows them to live there, though it's very difficult for them. I'd go after unpopular empires first, such as Devouring Swarm, Metalheads, Fanatical Befrienders, Xenophobic Isolationists, Slaving Despots, etc. Not sure though. 21. Ricki32 Fanatical Befrienders • 2 yr. I’m sorry but do you really expect me to recognize the icon for every origin. The Resilient Trait is amazing. g. r/Stellaris. 2x Military spending; 0. 5 energy credit and . ago. $10 / month. Inward Perfection. R6: Continuing my revisit to 1. The scourge is the only one you can somewhat reliably know where they will spawn I have had a few runs curvestompted due to the unbidden spawning in my core sector, or the contingency once spawning two. Some based on whom they are, some on whom they were, and some just as a fun way to include them by the games mechanics. Meaning no more pop growth whatsoever, soft caps are always better than hard caps. MAYBE not. The base weight is 10 with a +2 bonus if you are either F!Authoritarian or F!Spiritualist, +1 if you are Conformists, +1 if. GodEmperorBlorg Fanatical Befrienders • Additional comment actions R5: This fallen empire wanted me to implement AI ban on the original Human empire, and apparently when you attack with Liberation CB they think it was the new government who did the work. Which is those things you see royalty holding sometimes. It means that they are disloyal to their overlord and would like you to declare war on them. Merely having such a pop in your empire gives a chance to draw psionic theory even as a materialist, pretty much guaranteeing you will get it eventually if you just wait long enough. Why is the UNE so powerful? Every time they spawn in one of my games they’re always twice as strong as the second strongest empire, at least in terms of diplomatic weight. 27. flavor are from vanilla Stellaris. Maybe it counts as a megastructure or maybe it's because biological pops can't live there. Everything is glorious. i'm sure they have some cryptographers who can decipher the messages and come up with a totally wrong message such as: a male human can raise up his hand and destroy hydrogen atoms. They don't tend. 34. 5x. It is already wrecking quite the havoc, like killing 2 caravaneers fleet and slugging it out with a devourer hive mind and another empire. Both are tied for the spot of second most aggressive default (non-Gestalt) AI personality in the game, behind only the Metalheads. So not only can you adjust the weight and maneuverability of a mech, it can also fly. It means you have to take the Mind Over Matter & Transcendence perks, contact The Shroud and have a covenant with a Shroud Entity. 征服者: 是. Some of the default empires like the blorg seem to have some unique characteristics (fanatical befrienders?), but you cannot enable them at galaxy generation, and the game does not seem to ever spawn any of the default empires, I have never seen the that military focused human empire in all the games I have played for example. " Do a ctl + F (search) for "colors. Island_Bard. Now nihilistic acquisition is actually useful. It is a Sabaton reference when nearly all of the event titles and options directly quote lyrics from a Sabaton song. ago. 行为模式:. 743. ago. Well that shouldn't. Energy, Minerals, Research and Unity can be done on Habitats pretty easily. They will attempt to make friends by any means necessary. I've been starting a new game each time. 113. agprincess • 1 yr. Now i wonder how come game doesnt have event about dragon steak. Business, Economics, and Finance. Zokathra_Spell • Fanatical Befrienders • Additional comment actions Tomb Worlds have 0% base habitability, being Post-Apocalyptic gives you the "Survivor" trait which gives you 70% habitability on generic Tomb Worlds, not 100%. e. A place to share content, ask questions and/or talk about the 4X grand strategy…I got so scared by hearing this, so i startet a total genocide. Also, you can do construction work with them and quick swap their armaments. Why on earth can't Necrophage be xenophile, Blorg demand justice. It would be pretty cool (with the right mods) for a Commonwealth of man or any lost colony start, you crashland on Unity that is inhabited by various alien pre-FTL species (that maybe crashlanded there with their experimental FTL engines like you, you could say that planet is a sort of bermuda triangle for non-hyperlanes ships). Fanatical Befrienders: War: Conqueror, Subjugator, Opportunist; Rights: Alien Citizenship; Primitives: Infiltrator, Uplifter; Must be at least Inferior to declare rivalry or war on others; Opinion modifiers: +100 towards everyone; 2x Aggressiveness; Border friction; 1. They make heavy use of fighters and missiles, so PD will go a long way to help, also. igncom1 Fanatical Befrienders • Additional comment actions Yeah if anything you'd always want to play tall as a mega corp. If there is an active crisis, the community will usually support making whoever has the strongest fleet the Custodian. 2 comments. I mean, have missiles ever been…Open talks with the Empire in question, select "Make Vassal" and then go to war when they refuse. Seeing people mention the Cybrex in those tweets. Look at your Population tab on your planets. This is the highest aggro modifier avaliable as any other personality with higher aggresive are genociders(FP), or have a opinion malus equal to that (the unique ""Metalheads"), or is. Probably can claim a system and start war with the fallen empire and immediately surrender to be able to get my science ship through to meet other empires for branch offices. I wrote them in a comment and. Fanatical Befrienders can spawn at a very rare rate, except when forced to spawn by players via empire customization and spread their friendliness across the galaxy. Fanatical befrienders will try to befriend you by any means necessary, including kidnapping you to their planet. Otherwise it should remain secret. For the Zroni and Baol, yes. Reply16 votes, 36 comments. Yes. New comments cannot be posted and votes cannot be cast. Lyserus. Recommended. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ago. 2. Join. All it says is, "Enslaved Pop Ratio: 35%". Since you typically don't want to war your potential customers anyways, and liberation wars will turn enemies (and rival megacorps) into friendly, loyal empires (who now are low on fleet and just may need an overlord's protection). I turn off my game when I find myself stable and think, yeah I can pick this up tomorrow. Militarist should be autoritharian, spiritualist instead of materialist. Fanatical Purifiers, Devouring Swarms, and Driven Exterminators are tied in 2nd place for Aggression with a score of 2, Metalheads have an Aggression Score of 10, they also have a Bravery Score of 10 meaning that they will never back off no matter how outmatched they are. 1. Fanatical Befrienders can spawn at a very rare rate, except when forced to spawn by players via empire customization and spread their friendliness across the galaxy. I personally put him on pirate hunting duty throughout my empire considering they are the only thing he can safely take out, plus it’s good propaganda. R5: I am not able to understand why my subjects won't vote with me. AtLeastSeventyBees • Fanatical Befrienders • Additional comment actions Honestly, I’d love a website or even a subreddit that let people write newsletters for their individual games. Last two games I ended up with several friendly powers by me that shared similar ethics. A place to share content, ask questions and/or talk about the 4X grand strategy…Brennenburglar • Fanatical Befrienders • Additional comment actions I think the crystal angels are definitely the coolest Lithoid portrait, but I like quite a few of them. Unassign the scientist from the ship, and unpause. The only thing I changed was the brightness/contrast of the relevant channels. Federation members can't have defensive pacts outside the federation. 404K subscribers in the Stellaris community. I played it for a little bit and it’s like city building games like. Overall though they cover BB weakness to evasion capped corvette swarms (especially torpedo swarms) quite well now. It's probably like. Fanatical Befrienders was originally a mod-only personality for the Blorg, added to the base game files with patch 1. 5. They will attempt to make friends by any means necessary. personality_fanatic_befrienders:0 "Fanatical Befrienders" personality_fanatic_befrienders_desc:0 "Fanatical Befrienders are highly friendly but deeply lonely individuals. This post by u/Libratus explained how to do it. If you are part cyborg you can directly interface with it. New comments cannot be posted and votes cannot be cast. Open the file named "user_empire_designs_v3. Does radiotrophic interact with cyborg traits? So radiotrophic says "no energy upkeep on tomb worlds". “Bubbles wipe out pirate fleet guaranteeing your safety”. guymanthefourth • 1 yr. Is it possible to destroy a habitable planet so that I can build a Ringworld in the system instead?. Do keep in mind that you can only transfer systems to another empire if that system is actually next to the border of that empire (that is, one jump away from one of that empire's systems). If you want to play a Hive Mind that keeps slaves as livestock, don’t use Devouring Swarm. Zokathra_Spell Fanatical Befrienders • 9 mo. Now the way this is worded it seems like it counts for all energy upkeep. Ethnicity: Korean Religion: N/A (Atheist)R5: Jingoistic Reclaimers awakened right next to my Empire, just as the Unbidden spawned inside my borders, AND the machines uprose leaving me without critical resources needed to expand my fleet. Fanatical Befrienders and their unique. There isn't a 1 to 1 comparison as such. The RP potential of getting Nihilistic Acquisition as the Blorg. Slavery with Caste System (ie Authoritarian) is complicated because the Pops that aren't on the mineral/food tiles are considered free, and unhappy free pops cause more Unrest than unhappy slaves, and they also get heavy penalties to production anyway. If a system is deeper within your empire, you can. Support the games and. Sol will always spawn as far as I know in one form or another. R5: started in the corner of the galaxy with only 1 exit, which is blocked off by a materialist fallen empire. Yes. ThePinkTeenager Queen • 2 mo. Each favor can add +5 agreement. Probably because it doesn't really depict real world events that draw in all the. DocumentsParadox InteractiveStellaris. Toxic and frozen worlds are 50-50 research or minerals. Droid manufactured for battle without any discernible emotion. ) Cybran Nation: Militarist, Materialist, Egalitarian. R5: Sometimes, you don't need to run faster than the bear. 416K subscribers in the Stellaris community. Fanatical Purifiers and Fanatical Befrienders: They are fixed builds, no way to change it. by Zokathra_Spell Fanatical Befrienders View community ranking In the Top 1% of largest communities on Reddit. 410K subscribers in the Stellaris community. 126 votes, 35 comments. Spiritual primitives can believe these are the end of days for them, and can try to create a holy empire (or republic) to combat the forces of evil they think are coming. Saying that it was something missing from the game, because in games like EU4 or Civ, players can easily discuss situations they have with France or with Ghandi etc, but in Stellaris that wasn't really possible. I have found a SUPER cheez way to get around the claims system in my recent playthrough. The main tying in characteristic is having them all be 'inheritors' to the human species. 1. Game keys are unique to you and can be redeemed only once, mainly they will work on the Steam platform, unless otherwise stated in the game’s System Requirements. Some functionality is not accessible when using the default controller configuration, requiring use of. CryptoI also dimmed the lights a bit. While I think at the end of the day this shows how diverse Elven depictions are in fiction. Create a federation (yeah, I. It is the only viable strategy without full min-maxing on GA non-scaled difficulty. 行为模式:. 53. The answer you'll get is Fanatical Befrienders(200% aggresive). 104 04:42, 31 May 2016 (CEST) Base weight not explained [edit source] The page could use an update explaining what the term 'base weight' means. Melsurigan • 1 yr. Fanatical Befrienders can spawn at a very rare rate, except when forced to spawn by players via empire customization and spread their friendliness across the galaxy. I got into a war right after that, and since I didn't feel like building armies for a ground invasion I just sent in the spiders. Antoine11Tom11 Fanatical Befrienders • Additional comment actions R5: I decided to study a casket I found then I've encountered a machine empire, days later they got salty over their "dead star traveler"s coffin. Fun Fact: Via mods that let you build multiple megastructures it is possible to see the loadouts of FE ships by constructing 2 Sentry Arrays and partially building a 3rd. 16. 419K Members. I used a computer program to generate the data (no way I'm going through every weird combination of traits and civics by hand). In my experiences, no, gestalt consciousness are barred from the Worm in Waiting unfortunately. In the meantime you can get many Habitats up and running, the only issue I can think of is food since Habitats suck for food and you can't grow any on Ecumenopolis. Stellaris Real-time strategy Strategy video game Gaming. Empire of declined servitors. Devouring Swarms cannot keep slaves as livestock. The problem was Migratory Flocks, Fanatical Befrienders, and Metalheads. Someone said to make a corvette to blow up my primitive station so I made this! It's 100% buildable but the orange parts make it like $70 via bricklink :/ - Nevertheless, I'm sure it would be nice with a color. Take another look at the wording of the events again. A special tapestry featuring 2 characters (warrior & barbarian) from Fantastic Boyfriends and an illustration card with a thank you message from the staff. 7. Non-slave unhappy Pops generate 20 Un You can "buy" up to 10 favors from each member, and use those favors to increase their agreement on certain decisions. No more hideous forks. " Most of these color objects will look like:colors= {"yellow""white""black""null"} Change the colors to whatever you. I got into a war right after that, and since I didn't feel like building armies. Basic pacifist can be great for megacorps, but I wouldn't go fanatical. 14 votes, 19 comments. throwaway123420lol Fanatical Befrienders • Additional comment actions Actually I found a society of people living in underground bunkers after they somehow destroyed their planets atmosphere or whatever. Also, Very obvious. Melsurigan • 1 yr. 1. Ricki32 • Fanatical Befrienders • Additional comment actions I thought about excluding purifiers, but since the civic doesn't allow for much customization variety in ethics I decided to leave it in. by TheWolfwiththeDragon. Each district type that could be unlocked is equally likely, and there are no factors that change that. People see them as waste of resources, relatively small range and dispersion that can make a daring raid behind enemy fortifications into logistical nightmare if hyperline density is low (2 fleets may land into really close systems but because theres no hyperline to unite they have to go through half enemy empire)An update change how some features work. Additionally, you'll be able to use mods like Gigastructural engineering, which add a ton of content to the game and keep it interesting after the first 100-150 years. akashisenpai Idealistic Foundation • 7 yr. The truce only applies to the empire you declare on, but you can demand planets off of any member of the alliance/federation…This is an example of a mod I'm looking for. Gas giants are 50-50 research or energy. You can use stock piled food (little use) or strategic resources (highly valued by AIs. You have to betray and kill them, it’s gonna be sad but it’s the only way to save the universeA planetary feature on Earth (I think you need to have the UNE start but maybe it works for any Earth start) says: "When 711494 Satis approached Earth and triggered the Great Panic of '72, everyone thought this was it - the Big One had finally arrived. Rule 5: The global pacifier doesn't work on machine worlds. Join. This let's you blob up so that when 4-5 empires ally against you they won't decimate you. Behavior modifiers indicate the modification of certain common actions happening as compared to a generalized norm (1. igncom1 Fanatical Befrienders • Additional comment actions I know but the kind of sentiment I often see this topic brought up is to somehow shame us all for causing the extinction of the other human like species. ) Seraphim: Militarist, Fanatical Xenophobe. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. New comments cannot be posted. EmergentRancor • 7 mo. TraitorKiller • 7 yr. In your case, your empire rolled for Evangelizing Zealots because you were Spiritualist and either Authoritarian, Xenophobe, or Militarist. - Erudite. Genetically manipulated ultra warrior ( who is probably also a gene modded nerve stapled battle thrall ) so incapable. igncom1 Fanatical Befrienders • Additional comment actions It was an imperial world when the empire was founded, tentatively, but various conflicts eventually had them rebel and overthrow imperial rule and the Empire never truly managed to put them down afterwards in either legends or canonical. [EDIT-- @OnyxAbussos had a better idea for implementing this suggestion so I'm shamelessly stealing it and giving him credit] Gestalts have no ethics so their civics have to focus more on backgrounds and "reasons for existing". 15. Fanatical Befrienders. Trapped by hostiles in my home system, what do I do? I started a new game with the Galactic Doorstep origin, and now there's a swarm of hostiles that have come through it and parked themselves in my home system but I'm not strong. Zokathra_Spell Fanatical Befrienders • Additional comment actions Does the option to resurrect come up immediately on defeating the guardian, so would only be for whoever kills it?Regunes Divine Empire •. Habitable planets, keeping in mind the above note, have a 1/3 chance for each. I also have the Raj of Man as my imperium-lite. I don't know if this is a bug or not but I was trying to make an AI only with the empires that I created and I could not do it Here is what happened: I created 30 different empires and put "Empire Spawning. Never seen random Fanatical Befrienders, but I've made a custom FanBef empire I force-spawn for fun, and they usually end up doing really well. Playing a machine empire and for some reason, I'm both producing and consuming consumer goods even though all of my worlds have +0 consumer goods and…guymanthefourth • Fanatical Befrienders • Additional comment actions The word ecumenopolis comes from Greek, and the plural form of the word polis is poli, therefore Wikipedia is dumb and I am right. Thus the US of Humanity. This post by u/Libratus explained how to do it. 8 (overhaul of the civics and ethics system) Machine Shipset (for the cyberman ship variant) Stellaris: Into the Whoniverse (for the dalek and cyberman portrait) Expanded Colors (for more color choice for flags) Astronomical Emblem Pack (for more emblems) Diverse Rooms (for the unique background some empires have. Fair enough. It was always quite powerful. Consumer benefits is a . Fanatical Befrienders can only be an AI personality if the species has the Venerable, Repugnant, and Solitary traits, and the Fanatic Xenophile/Militarist ethics. Includes. 419K subscribers in the Stellaris community. After that I'd say Federations, and then Nemesis. Referat- • 6 yr. This game's default graphics configuration performs well on Steam Deck. Edit: I mixed up governments and personalities. - the AI personality "fanatical befrienders", because that was the concept of the Blorg (repugnant aliens who want to be friends with everyone) - and various other little things and easter eggs that had a lesser influence over the development and current state of the game (like a tiny chance that Blorgs will say "Um, Friends?" when opening. ago. " 1. ago. Then my neighbor became a satrapy, and the auxiliary fleets from that neighbor came at me all at once, so I had to give in to preserve my territory. All you need is to do some text file edits to get them in the game. I’m sorry but do you really expect me to recognize the icon for every origin. 1. Check your contacts menu, if they say Fallen empire then don't worry about it, just don't upset them and you'll be fine. as for a template look at the Fanatical Befrienders on this page AlexisFR • 7 yr. ago. 解放者: 否. thats is why. Thing is, they use food for upkeep and as a lithoid species I had exactly zero food. R5: My first playthrough was a human military dictatorship and I ended up in fourth place after a couple of megacorporate civilizations banded together and absolutely dominated the economy. Somewhere in the UI it says other robots will be assimilated, but they never are. Dean isn’t exactly the best when it comes to befriending the right people and one of his first destructive friendships is proof of this. Exept the imperium who not play the game and finish stronger tha ever. 52 votes, 11 comments. Gaia worlds (and the life-seeded world) become tomb worlds, but their features are re-rolled and randomized. The devs need to learn to balance the game properly so that we can actually enjoy the game without having to ban half of the exciting features because they break the balance of the game. Border friction –. Whereas the Fanatical Befrienders want to aggressively befriend any aliens whether they like to or not, the Xenophobic Isolationists just want to be left alone and retain their. If you're not sure what platform the game is provided in then instructions are contained next to your key once you complete the purchase. rookv • Fanatical Befrienders • Additional comment actions It's a joke about TR accepting tons of refugees from basically everywhere in middle east (and most recently Russia), we currently have a huge immigrant problem and it has absolutely nothing to. The background one is a lizard man like the front one. We generally conduct this process every 24 hours, but please allow longer during the weekends. Best. Migratory Flocks only spawn when you have Xenophile Pacifists with the nomadic or rapid breeders traits. was an accident. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 2. It represents Christ's (And therefore the monarch's by way of the divine right of kings) authority over the earth. ago Foil: To the Fanatical Purifiers. 8K Online. 他们会不计一切代价的和别人交朋友。. ReplyIt wouldn't have to be hive mind exclusive just an unchangeable civic. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…A very intense and heart-pounding space battle ever to be recorded. If you win, you become their new overlord. 416K subscribers in the Stellaris community. by guymanthefourth Fanatical Befrienders View community ranking In the Top 1% of largest communities on Reddit. , amount of resource income/loss) Option to make the sector manager automatically produce what you are currently buying from the market, and downsize what you are currently selling [i. They only appear if an empire has a very specific combination of traits and ethos. 3. They only appear if an empire has a very specific combination of traits and ethos. Nope. Now nihilistic acquisition is actually useful. ThePinkTeenager Queen • 2 mo. 5. In popularity, yes. . This let's you blob up so that when 4-5 empires ally against you they won't decimate you. Fanatical Befrienders can spawn at a very rare rate, except when forced to spawn by players via empire customization and spread their friendliness across the galaxy. Fanatical Befrienders can spawn at a very rare rate, except when forced to spawn by players via empire customization and spread their friendliness across the galaxy. Their strengths are stronger (even more damage to armor/hull), but their weaknesses are also increased (even less damage to shields). Main difference is the proton/neutron torpedoes are actually energy weapons and therefore have no interaction with point defenses and deal their damage when fired. He'll take enough territory to break into multiple empires when he dies. 417K subscribers in the Stellaris community. 5. ago. 1. Fanatical Befrienders: War: Conqueror, Subjugator, Opportunist; Rights: Alien Citizenship; Primitives: Infiltrator, Uplifter; Must be at least Inferior to declare rivalry.